Begin your adventure
Three steps, about ten minutes, and no card required. Make a hero, learn the basics on a starting island, and step into a world that has been waiting for you.
Getting in is the easy part
Everything below is free. You only need a subscription when you want to keep going past the opening chapters.
Make your hero
Pick a class and a look — eight of each to choose from, and you can change almost everything later. Names are per-realm, so the good ones are still out there.
Learn on the island
A short, guided starting island teaches movement, combat, and the two buttons that matter most. It takes about an hour and it is genuinely fun.
Choose your road
After the island, go anywhere. Follow the story, chase dungeons with the group finder, or wander off and collect things. There is no wrong next step.
Pick whatever looks fun
Every class can finish every story. Playstyles differ far more than power levels do.
Protect the group, control the fight.
BowRangerRange, traps and a loyal companion.
LightLuminaryHealing that also hits hard.
RunesRunecasterSet the rules of the fight.
Two-handedIronboundSlow, loud, extremely effective.
SongSongweaverMend allies, unravel enemies.
ShadowNightbladeFast, quiet, gone again.
BeastsWildcallerNever fight alone.
Welcome back — here's what changed
Your characters, mounts and achievements are all still where you left them. A few systems changed while you were away; this is the short version.
Your gear was scaled up, not thrown out
Every character now gets a catch-up set from the vendor at any major outpost. Nothing to farm, nothing to buy.
Talents became a tree you can redo in town
You can change your build any time you are out of combat. No gold, no trainer, no waiting.
Dungeons scale with your group
Play with friends of any level. Rewards follow the highest level in the group, which is why they keep inviting you.
The Hollow Reach opened
A new region with six chapters of story, two dungeons and a raid on the way. The ferry from Sundermere is free.
The things people ask first
Is the free trial really free?
Yes. Your first twenty levels and the starting island are free with no card and no timer. You can play the whole opening story without paying anything.
Do I need to buy an expansion to play?
No. A subscription includes every chapter released so far. Buying an edition gives you the next chapter early, plus cosmetic extras and character boosts.
Can I play with friends on a different computer?
Windows and Mac players share the same realms, and dungeons now scale so level differences do not matter. Cross-play with consoles is not part of this demo.
What happened to my old character?
Nothing. Characters, names, mounts, achievements and mail are all intact. If a realm was merged, the game will tell you where your character now lives when you log in.
How much time does the game ask of me?
As much or as little as you like. Everything in the story can be played solo, and group content is optional. A dungeon takes about twenty-five minutes.
Is this the real game?
This is a demonstration site built as a design exercise, with original writing and artwork. No payments are taken and no accounts are created here.
The first step is the free one
Make a hero tonight and see whether the world suits you. Nothing to cancel, nothing to lose.
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